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 WARNING ORDER

Operation Comanche IV 002

South Vietnam - II Corps - Pleiku - Prei Mei Valley

 

___________________________________________________________________________________________________________________________________________________

 

SITUATION

OPERATION TIME: 1900 EST

 

IN-GAME TIME: 0640 IGT

 

ORGANIZATION:

1. REGION: Pleiku Province, II Corps,  South Vietnam

2. WEATHER: Clear Skies; 112F (32C); Wind <1kn NNE; Dawn 0515 IGT; Dusk 1900 IGT

3. TERRAIN: Mountainous, Double Canopy Rain Forest

 

After the attack on Patrol Base Bastion, the RVN Deserters have retreated to the western river valley. 1st Platoon captured a prisoner the morning after the attack who informed us that the RVN deserters have made contact & are operating with a communist battalion that has moved into the valley. Supposedly there is a base camp in close proximity to the RVN deserters, however the location is unknown. Additionally we were warned by locals that the RVN are prepared for a counter attack, have dug-in heavily, and have mined several of clearings in the jungle, which they presume we could use as landing zones. OBJ Orsis, is one such clearing. A prime landing zone for our forces, however the French Catholic Missionary has warned us that the old french mission has been converted into a fortress, with anti-air craft emplacements clearing covering the landing zone.

1st Platoon's job will be to insert at LZ Colt, then move to clear the RVN deserters off of OBJ Tula & OBJ Kalashnikov. Additionally 1st Platoon will attempt to take prisoners & search for any intel which might lead us to the communist force's base camp in the valley. Once found, 1st Platoon will move to assault the camp, then extract. 

Rattler Elements will be tasked with inserting & supporting 1st Platoon, while additionally tasked with leveling OBJ Orsis from the air with rotary & fixed wing assets.

 

a. Enemy Disposition

  1. Heavy  Disposition of RVN Police deserters.

    1. American mechanized vehicles

    2. Heavy Machine Gun & Lightweight high-angle-of-fire weapons

  2. National Liberation Front or People's Army of North Vietnam

    1. Unit & Disposition unknown

  3. Possible Enemy action

    1.  Expect to be met at the landing zone by hostile forces

    2.  Expect communist forces to react & assist RVN Police forces defending OBJ Tula & Kalashnikov

    3.  Expect to see American made military equipment & machinery

 

c. 1970s - Rules of Engagement

On order from your commander, enemy military and paramilitary forces are declared hostile and may be attacked subject to the following instructions:

  1. Positive Identification (PID) is required prior to engagement. PID is a reasonable certainty that the proposed target is a legitimate military target. If no PID, contact your next highest commander for decision.
  2. Do not engage anyone who has surrendered, or is unarmed or wounded. 
  3. Any requests for fire support or close air support within 600 Meters of a civilian center must first get authorization from commanding officer. 

___________________________________________________________________________________________________________________________________________________

 

Maps of the Province:

 

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Notes from Commander:

  • All requests for Close Air Support/Medevac/Resupply/Insertion are to go to Mako 1-6 on FREQ 60.0. Mako 1-6 will contact Rattler 1-6 on FREQ 50.0 to request an asset to assist 1st Platoon as necessary. Once the asset is in the area of Operation for Mako 1-6, Infantry can contact the bird via CAS Net FREQ 45.0 to guide in the bird/direct close air support.
  • If an infantry element is in threat of being overrun and requires immediate assistance, they may declare a "Tactical Emergency" to Mako 1-6, who will then have Rattler 1-6 redirect all available air assets to Mako 1-6's Area of Operation to prevent the unit from being overrun.
  • Expect the enemy to utilize grenades when in close combat.

___________________________________________________________________________________________________________________________________________________

 

MISSION

 

1st Platoon, A. Company, 1/7th Cavalry

 

1st Platoon

 

Our primary Objective will be to drive the RVN Deserters & Communist forces out of the Prei Mei Valley.

 

PRIMARY TASKING:  1st Platoon will land at LZ Colt. From there 1st Platoon will move southeast until reaching the river, staying well clear of OBJ Orsis. From there 1st Platoon will move northwest and assault OBJ's Tula & Kalashnikov. 1st Platoon will kill or capture RVN Deserters. In addition to this 1st Platoon will force all civilians to evacuate to Phoum Srei, then burn every hut & field rendering the surrounding area uninhabitable for the communist forces moving into the valley.

 

SECONDARY TASKING:  1st Platoon will identify communist forces operating in the area, locate communist force's base camp, & neutralize it, in an attempt to delay their foray into the Prei Mei Valley.

 

TERTIARY TASKING:  N/A

 

71st Assault Helicopter Company

 

71st AHC will support the platoon on the ground.

 

PRIMARY TASKING: Flying low to avoid anti-air emplacements near OBJ Orsis & OBJ Kalashnikov and will come in from the northeast, Rattler will insert 1st Platoon at LZ Colt, exit to the southwest, and return to base. 

 

SECONDARY TASKING: Rattler will use all assets at their disposal to independently level OBJ Orsis from the air.

 

TERTIARY TASKING: Provide Support for 1st Platoon

 

___________________________________________________________________________________________________________________________________________________

 

COMMAND & SIGNAL

 

Call Signs

  • "Mako 1-6",             1LT J. Kauffman

  • "Mako 1-6R"           SSG A. Cummings

  • "Mako 1-1",             SSG D. Jordan
  • "Mako 1-2",             SSG V. Handberg
  • "Rattler 1-6",           2LT K. Grorud
  • "Rattler 1-1",           CW2 T. Sadler
  • "Rattler 1-2",           WOC L. Savoy
  • "Rattler 1-3",           WOC T. Foose

Hand Signals

  • Control + Num 5 = Rally/Set//Affirmative
  • Control + Num 2 = Halt/Hold/Stop/Negative
  • Control + Num 6 = Engage
  • Control + Num 4 = Go/Move/

 

Kauffman@0.5x.png

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