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 WARNING ORDER

PACIFIC 001 - Hell on Peleilu

Hell on Peleliu, 1944

Pacific- Peleilu

 

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SITUATION

OPERATION TIME: 1900 EST

 

IN-GAME TIME: 1400 IGT

 

ORGANIZATION:

1. REGION: Pacific Island of Peleilu

2. WEATHER: Clear, 85F (30C); Wind <1kn NNE; Dawn 0600 IGT; Dusk 1900 IGT

3. TERRAIN: Jungle/Beach

 

The Battle of Peleliu, codenamed Operation Stalemate II by the United States military, was fought between the U.S. and Japan during the Mariana and Palau Campaign of World War II, from September to November 1944, on the island of Peleliu.

U.S. Marines of the 1st Marine Division, and later soldiers of the U.S. Army's 81st Infantry Division, fought to capture an airstrip on the small coral island of Peleliu. This battle was part of a larger offensive campaign known as Operation Forager, which ran from June to November 1944, in the Pacific Theater.

 

 

 

Major General William Rupertus, Commander of the 1st Marine Division, predicted the island would be secured within four days.[4] However, after repeated Imperial Army defeats in previous island campaigns, Japan had developed new island-defense tactics and well-crafted fortifications that allowed stiff resistance,[5] extending the battle through more than two months. The heavily outnumbered Japanese defenders put up such stiff resistance, often fighting to the death in the Emperor's name, that the island became known in Japanese as the "Emperor's Island."

 

 

 

In the United States, this was a controversial battle because of the island's negligible strategic value and the high casualty rate, which exceeded that of all other amphibious operations during the Pacific War. The National Museum of the Marine Corps called it "the bitterest battle of the war for the Marines".

 

a. Enemy Disposition

  1. Japanese Island forces

    1. 10000 Japanese Regulars

    2. 17 Tanks

  2. Possible Enemy action

    1.  Fighting to the end, holding the beach
    2.  React to our push and try to retake lines

    3. Banzai charges

c. 1940s - Rules of Engagement

On order from your commander, enemy military and paramilitary forces are declared hostile and may be attacked subject to the following instructions:

  1. Positive Identification (PID) is required prior to engagement. PID is a reasonable certainty that the proposed target is a legitimate military target. If no PID, contact your next highest commander for decision.
  2. Do not engage anyone who has surrendered, or is unarmed or wounded. 

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Maps of the Province:

 

F62B7F78BBA5A51F307567140F6D5D30001066FE (1920×1080)

 

5CA44B0FB59F71C83047A36C64837D17FF4CBAC4 (1920×1080)

 

9AD89CA39B94C94761C86A42B2AD50A97E68EA50 (1920×1080)

Notes from Commander:

  • All requests for Close Air Support/Medevac/Resupply/Insertion are to go to Mako 1-6 on FREQ 60.0. Mako 1-6 will contact Rattler 1-6 on FREQ 50.0 to request an asset to assist 1st Platoon as necessary. Once the asset is in the area of Operation for Mako 1-6, Infantry can contact the bird via CAS Net FREQ 45.0 to guide in the bird/direct close air support.
  • If an infantry element is in threat of being overrun and requires immediate assistance, they may declare a "Tactical Emergency" to Mako 1-6, who will then have Rattler 1-6 redirect all available air assets to Mako 1-6's Area of Operation to prevent the unit from being overrun

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MISSION

 

1st Platoon, A. Company, 1/7th Cavalry

1st Platoon, Alpha Company is being redeployed from Northern Finland to Peleilu immediately, and will operate out of a troop landing ship.

 

1st Platoon

 

PRIMARY TASKING:  1st Platoon will land on Welhaven beach and secure it, with friendly forces

 

SECONDARY TASKING:  1st Platoon will push inland and search&destroy enemy artillery

 

TERTIARY TASKING:  1st Platoon will push into the enemy strongpoint and capture it

 

71st Assault Helicopter Company

 

71st AHC will support the platoon on the ground or in the air

 

PRIMARY TASKING: Support 1st Platoon by flying aircraft and driving LVT

 

SECONDARY TASKING: Man tanks if available

 

TERTIARY TASKING: Logistics

 

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COMMAND & SIGNAL

 

Call Signs

  • "Mako 6",                2LT K Grorud
  • "Mako 1-6"             1LT J. Kauffman
  • "Mako 1-1",             TBD
  • "Mako 1-2",             TBD
  • "Rattler 1-6",           2LT K. Grorud
  • "Rattler 1-1",           CW2 T. Sadler

Hand Signals

  • Control + Num 5 = Rally/Set//Affirmative
  • Control + Num 2 = Halt/Hold/Stop/Negative
  • Control + Num 6 = Engage
  • Control + Num 4 = Go/Move/

K. Grorud@0.5x.png

Head of 71st Assault Helicopter Company

Call-sign: Rattler 1-6

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