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  Operation Order

Operation Silver Bayonet II 002

South Vietnam - Pleiku - 1965

___________________________________________________________________________________________________________________________________________________

OPERATION TIME: 1900 EST

 

IN-GAME TIME: 1000 Zulu Time

 

ORGANIZATION:

1. REGION: Ia Drang, South Vietnam

2. WEATHER: Clear Skies; 38F ; Wind <1kn NNE; Dawn 0415 IGT; Dusk 1900 IGT

3. TERRAIN: Mountains, Highlands, Jungle

 

___________________________________________________________________________________________________________________________________________________

1. SITUATION:

After Air Assaulting into LZ X-Ray, 1/7 Cav captured an enemy radio operator, detailing the area around LZ X-Ray. Before they knew it, the enemy were upon them. Accurate fire of AK's and SKS's, pushed 1/7 CAV back into the LZ, where they entrenched themselves for the oncoming storm. All the platoons managed to hold fast, and the LZ remained open for the entire day. As starting to evacuate would seal the fates of the last soldiers out, 1/7 Cav and D. Jordan decided to RON and take the fight to the enemy.

With knowledge of where the enemy HQ is located 1/7 CAV is ready to repel the first attack before assaulting the PAVN/VC HQ.

 

c. 1960s - Rules of Engagement

On order from your commander, enemy military and paramilitary forces are declared hostile and may be attacked subject to the following instructions:

  1. Positive Identification (PID) is required prior to engagement. PID is a reasonable certainty that the proposed target is a legitimate military target. If no PID, contact your next highest commander for decision.
  2. Do not engage anyone who has surrendered, or is unarmed or wounded. 
  3. Any requests for fire support or close air support within 600 Meters of a civilian center must first get authorization from commanding officer. 

2. MISSION

1st Platoon is tasked with conducting a frontal assault of PAVN positions on nearby hills, with Alpha and Bravo Company. Alpha Company will assault OBJ Anaconda and seize the Hill. Bravo Company will assault OBJ Boa and seize the Hill. 1st Platoon, Alpha Company will then sweep the village at OBJ Rattlesnake. From there, 1st Platoon, Alpha Company, will move to OBJ Boa for resupply. 1st Platoon, Alpha Company, will then exit Bravo Company's Perimeter and probe OBJ Cobra. If resistance is too heavy, 1st Platoon will fall back to OBJ Boa.

 

3. EXECUTION

 

MAP OF THE AO

 

 

 

 

PHASE I - OBJ Anaconda

a. At 1000 Zulu Time, 1st Platoon will load into the server.

b. At 1030 Zulu Time, 1st Platoon will take up positions along the western perimeter.

c. At 1035, 1st Platoon will move to the assembly area with the rest of Alpha Company.

            1. Battalion has ordered a massive artillery barrage of OBJ Anaconda from 1040 to 1045.

d. At 1045, Alpha Company will step off from the line of departure, and start up the mountain, moving to contact. 1st Platoon will man the right flank of the advance. 

e. Alpha Company will continue to advance up the mountain until securing the Hill.

f. Upon securing the Hill, Alpha Company will establish security.

g. Resupply and reinserts will be flown in to the top of the hill, while Alpha pulls security.

h. 1st Platoon will then shift south and prepare to sweep the village at OBJ Rattlesnake.

 

fZPEWg8.jpg

 

PHASE II - OBJ Rattlesnake

a. 1st Platoon will assemble on the southern tree line of OBJ Anaconda. 

b. 1st Platoon will not cross the Line of Departure until receiving word that Bravo company has secured OBJ Boa.

c. Once OBJ Boa is secured, 1st Platoon will cross the LoD, and move south to PL Charlie, and halt.

d. 1-1 will setup over watch on OBJ Rattlesnake from PL Charlie, while 1-2 moves towards the edge of the village.

e. Once 1-2 has reached the edge of the village, 1-1 will advance, and both squads will search the village, North to South, then pull security on the West-South end of town. HQ element will sweep the town for intel.

f. 1st Platoon will pack up and move south east to Bravo Company's position. 

g. Once Reaching Bravo Company's perimeter, 1st Platoon will call for reinserts/supply to be flown in if necessary.

 

p85Farp.jpg

Spoiler

fCLafDJ.jpg

 

PHASE III - OBJ Cobra

a. 1st Platoon will rearm, and then assemble on the southern tree line of OBJ Boa.

b. 1st Platoon will then cross the Line of Departure and move south until reaching PL Delta, the treeline of OBJ Cobra.

c. 1st Platoon will halt at PL Delta, and get eyes on the ridgeline. 

d. If able to continue on, 1st Platoon will bound forward until reaching PL Echo, the saddle in the ridgeline.

        1. If unable to continue on, 1st Platoon will break contact to the north.

e. If able to continue on, 1st Platoon will continue to bound forward until reaching the southern treeline of OBJ Cobra.

        1. If unable to continue on, 1st Platoon will break contact to the north.

f. 1st Platoon will then establish security on OBJ Cobra, and await the arrival of 2nd & 3rd Platoon.

g. ENDEX will occur in the field.

Spoiler

DqYy9Or.jpg

 

**Special Instructions**

- All requests for fire will come to the Platoon Leader first.

- Reinserts will be done via helicopter. If you die, it may be some time before you are returned to the fight, so be careful. 

- All members will carry 1 x Personal Aid Kit, 1 x 500ml Blood, 1 x E-Tool

4. SERVICE SUPPORT

 

  • 71st Company, 145th Combat Aviation Battalion

 

 

5. COMMAND AND SIGNAL

 

Succession of Command: 1LT J. Kauffman > SSG V. Handberg > SGT B. Snurka

Call Signs

  • "Mako 6",                 2LT K. Grorud

  • "Mako 1-6",             1LT J. Kauffman

  • "Mako 1-6R",           SSG A. Cummings

  • "Mako 1-1",              SGT B. Snurka

  • "Mako 1-2",              SSG V. Handberg

  • "Rattler 1-6",           N/A

  • "Rattler 1-1",           CW3 T. Sadler

  • "Rattler 1-3",           WO1 J. Hart

Radio FREQs

  • "Command Net" - FREQ 60.0

  • "Aviation Platoon Net" - FREQ 50.0

  • "CAS/Dust off Net" - FREQ 45.0

  • "Infantry Platoon Net" - FREQ - 40.0

Hand Signals

  • Control + Num 5 = Rally/Set//Affirmative

  • Control + Num 2 = Halt/Hold/Stop/Negative

  • Control + Num 6 = Engage

  • Control + Num 4 = Go/Move/

 

Smoke Signals

  • Green = Friendly/Affirmative

  • Red = Enemy/Negative

  • Purple = Mass Casualty/Medic Required

  • Orange = Lost/Marking Current Position

6. COMMANDER'S NOTES

 

SQUAD LEADERS, make sure your all of your men pack 1 x Personal Aid Kit, 1 x 500ml Blood Bag, 1 x Fortify tool.

 

REQUEST FORM

 

 

TRANSPORTATION (INFIL.):

[] Land

[] Sea

[] Air

PAX: 

VEH. TYPE: 

 

TRANSPORTATION (EXFIL.):

[] Land

[] Sea

[] Air

PAX: 

VEH. TYPE: 

 

ADDITIONAL ITEMS:

[X] Resupply

[X] Fire Support

[X] Other: Medevac/Reinsert

 

WILL CAS BE NEEDED?:

[X] Yes

[] No

[] Emergency Only

 

Any questions please send them to 1LT J. Kauffman inbox, I'll get back to you ASAP

 

Kauffman@0.5x.png

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