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    WARNING ORDER

General Offensive and Uprsising of Tet

Republic of Vietnam

Pleiku - January 1968

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SITUATION

OPERATION TIME: 1900 EST

 

IN-GAME TIME: 0600 IGT

 

ORGANIZATION:

1. REGION: Republic of Vietnam

2. WEATHER: Clear Skies; 38F ; Wind <1kn NNE; Dawn 0415 IGT; Dusk 1900 IGT

3. TERRAIN: Plains

The time has come for us to launch our long planned attacked! Men of the 41st Sapper Company, you have been tasked with infiltating the Pleiku base area. We have exploses and weapons stashed on a hill nearby. You will study the recon photos and then wait for nightfall, and sneak your way through the american perimeter. Once inside, you will silently kill the American Dogs guarding the "433d Tactical Fighter Squadron" hangers, there you will rig their planes and ammunition to explode. Once in position you will radio back to the HQ. On your detonation of the explosives, the Main Force will assault the perimeter. With your help, we will seize the airfield! Assault and fortify a defensible position and await the mainbody force! Good luck men! Uncle Ho and all of Vietnam is counting on you!

a. Enemy Disposition

  1. Military Police

b. Friendly Disposition

  1. 749th PAVN Infantry Battalion

c. 1960s - Rules of Engagement

On order from your commander, enemy military and paramilitary forces are declared hostile and may be attacked subject to the following instructions:

  1. Positive Identification (PID) is required prior to engagement. PID is a reasonable certainty that the proposed target is a legitimate military target. If no PID, contact your next highest commander for decision.
  2. Do not engage anyone who has surrendered, or is unarmed or wounded. 
  3. Any requests for fire support or close air support within 600 Meters of a civilian center must first get authorization from commanding officer. 

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Maps of the Province:

*How to Zoom in: Open spoiler> Right click on photo > Open image in new tab > Congrats, you can now zoom in.

Photos of the Objective:

Squadron Guardpost #1

 

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Squadron Guardpost #2

 

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Squadron Guardpost #2 - Different Angle

 

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Squadron Guardpost #3

Spoiler

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Hanger #1

Spoiler

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Hanger Group #2

Spoiler

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Hanger Group #3

Spoiler

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Notes from Commander:

  • All requests for Close Air Support/Medevac/Resupply/Insertion are to go to Mako 1-6 on FREQ 60.0. Mako 1-6 will contact Rattler 1-6 on FREQ 50.0 to request an asset to assist 1st Platoon as necessary. Once the asset is in the area of Operation for Mako 1-6, Infantry can contact the bird via CAS Net FREQ 45.0 to guide in the bird/direct close air support.
  • If an infantry element is in threat of being overrun and requires immediate assistance, they may declare a "Tactical Emergency" to Mako 1-6, who will then have Rattler 1-6 redirect all available air assets to Mako 1-6's Area of Operation to prevent the unit from being overrun.
  • Expect the enemy to utilize grenades when in close combat.
  • Bring this in your kit         ITEM - Zippo        if you want to burn the huts
  • When burning a hut make sure to stand back, and let one person burn the hut, as to avoid friendly fire.

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MISSION

 

'Pleiku 1' - 41st Sapper Company Pleiku D440 Battalion

Infiltrate the Pleiku Base Area.

Sneak and cut through the wire

Set charges on your objectives. Radio Command when ready, with the code "Chu Quoc Ngu Tet", to signal the main force assault.

Detonate charges & storm a position of your choosing. 

Fortify and hold your position until the mainbody force from the 749th NVA Infantry Battalion breaksthrough.

 

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COMMAND & SIGNAL

 

Call Signs

  • "Mako Six",                    1LT J. Kauffman
  • "Mako One-Six",           SSG D. Jordan
  • "Mako One-Six Romeo",           SSG A. Cummings
  • "Mako One-One"             SGT R. Kris
  • "Mako One-Two"             SGT V. Handberg
  • "Rattler One-Six"            2LT K. Grorud

Hand Signals

  • Control + Num 5 = Rally/Set//Affirmative
  • Control + Num 2 = Halt/Hold/Stop/Negative
  • Control + Num 6 = Engage
  • Control + Num 4 = Go/Move/

 

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