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OPORD Mountain Thrust 003

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 Operation Order

Operation Mountain Thrust 003

Afghanistan - Sangin

 

___________________________________________________________________________________________________________________________________________________

OPERATION TIME: 1900 EST

 

IN-GAME TIME: 1840 IGT

 

ORGANIZATION:

1. REGION: Sangin Province, Afghanistan

2. WEATHER: Clear Skies; 112F (32C); Wind <1kn NNE; Dawn 0515 IGT; Dusk 1900 IGT

3. TERRAIN: Urban

 

___________________________________________________________________________________________________________________________________________________

1. SITUATION:

1st Platoon is running dangerously low on ammunition, the Afghan National Police have abandoned their post, and Taliban forces have a strong/firm hold on Sangin. With 1st Platoon completely surrounded, running low on supplies, and undermanned, Patrols have halted completely until 1st Platoon can be resupplied. Rattler elements are launching a daring resupply mission at 1920 IGT, so that 1st Platoon can continue operations.

 

a. 2006s - Rules of Engagement

On order from your commander, enemy military and paramilitary forces are declared hostile and may be attacked subject to the following instructions:

  1. Positive Identification (PID) is required prior to engagement. PID is a reasonable certainty that the proposed target is a legitimate military target. If no PID, contact your next highest commander for decision.
  2. Do not engage anyone who has surrendered, or is unarmed or wounded. 
  3. Any requests for fire support or close air support within 600 Meters of a civilian center must first get authorization from commanding officer. 

2. MISSION

 

- 1st Platoon will not be conducting patrols today due to a lack of ammunition, and heavy enemy presence in the heart of Sangin. Patrols will later in the week. 1st Platoon will continue to hold its ground in FOB Alamo; Due consistent volley's of RPG fire on FOB Alamo, Rattler Elements will be para dropping supplies from the air, outside of the range of enemy rocket propelled grenades. 1st Platoon will resupply, repair the FOB, and prepare for operations that night. Under the cover of Darkness, 1st Platoon will slip out of the western gate and move to capture a high value Taliban leader, organizing the attacks in Sangin. This HVT is to be captured ALIVE, and extracted back to Camp Bastion. 1st Platoon will then move back to OBJ Alamo. 

 

3. EXECUTION

 

MAP OF THE AO

 

 

 

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PHASE I - Insertion

 

a. At 1840 IGT 1st Platoon will begin operations.

 

PHASE II - Resupply 

 

a. At 1905, Rattler elements will para drop supplies into FOB Alamo.

b. At 1915, 1st Platoon will resupply all soldiers & the FOB

c. By 1930, MG Ammunition will be distributed between all three machine gun nests, and the 60mm Mortar will be set up on the roof.

d. At 1945, 1st Platoon having been resupplied and sured up the FOB's defenses, 1st Platoon will prepare to move out towards OBJ Apple. 

 

 

tlu223D.jpg

 

BepyZZh.jpg

 

 

PHASE III - OBJ Charlie

a. 1st Platoon will exit the western gate and follow Route Red south for 1KM, then head east for two kilometers until reaching RP 1, near Sangin RIver. 

b. Rattler 1-6 and Rattler 1-2, will be covering 1st Platoon's advance in a UH-64 Apache, providing both intel from Thermal camera's, and will eliminate Taliban QRF if compromised. 

c. Once at RP 1, 1st Platoon will head north along the river to RP 2 and get eyes on OBJ Charlie.

d. 1st Squad will enter OBJ Charlie and clear our ODD Numbered Zones.

e. 2nd Squad will enter OBJ Charlie and clear out EVEN Numbered Zones.

 

 

PHASE IV - OBJ Baker

a. After sweeping the village in OBJ Charlie, 1st Platoon will push southwest and clear out OBJ Baker.

b. 1st Platoon will get eyes on OBJ Apple.

 

PHASE V - OBJ Apple

a. 1st Squad will set up Overwatch from OBJ Baker, while 2nd Squad moves in and secure Zone 8.

b. 1st Squad will then move in and breach Zone 9. Squads will continue clearing zones and secure the compound. HQ Element will snatch the HVT, while 2nd Squad gets security on the South west wall of the compound, while 1st Squad covers the North and North East side. 

c. At this point Rattler 1-6 will return to Bastion, swap out for a Slick & Gunship, move to OBJ Apple and extract the HVT. 

 

PHASE V - ENDEX

a. All squads will return to FOB Alamo for Endex. 

 

 

 

**Special Instructions**

- All requests for fire will come to the Platoon Leader first.

- Reinserts will not be Via teleport. Be very careful. If you die, Reinserts will be done via helicopter, and will take some time.

- We will be fighting in Urban terrain. Take it slow, be methodical, and work with closely with fellow units.

- IED's will be present, if an IED is present without an ambush element, establish security with a 50-100 meter radius around the IED. Clear all civilians, radio command with grid coordinates of IED and wait for engineers to arrive.

- If an IED is present in an Ambush situation, break contact in a controlled manner, radio for QRF, and assess the situation. If it is possible to maneuver and push into the ambushing force's flank, due so. If you are heavily outnumbered and unable to achieve fire superiority, fall back to a hard point and await arrival of QRF.

4. SERVICE SUPPORT

 

  • 71st Company, 145th Combat Aviation Battalion

 

 

5. COMMAND AND SIGNAL

 

Succession of Command: 2LT J. Kauffman > SSG D. Brown > SGT S. Kingsley

Call Signs

  • "Mako 6",                SSG A. Cummings

  • "Mako 1-6",             2LT J. Kauffman

  • "Mako 1-7 ",            SFC D. Brown

  • "Mako 1-1",             SSG D. Jordan

  • "Mako 1-2",             SSG V. Handberg

  • "Rattler 1-6",           2LT K. Grorud

  • "Rattler 1-2",           WO1 J. Rob

 

 

Hand Signals

  • Control + Num 5 = Rally/Set//Affirmative

  • Control + Num 2 = Halt/Hold/Stop/Negative

  • Control + Num 6 = Engage

  • Control + Num 4 = Go/Move/

 

Smoke Signals

  • Green = Friendly/Affirmative

  • Red = Enemy/Negative

  • Purple = Mass Casualty/Medic Required

  • Orange = Lost/Marking Current Position

6. COMMANDER'S NOTES

 

TEAM LEADERS, First, make sure your men pack extra frags & make sure one person in your squad is bringing explosives. Better to raise hardpoints rather than to lose multiple men while clearing it.

 

REQUEST FORM

 

 

TRANSPORTATION (INFIL.):

[] Land

[] Sea

[X] Air

PAX: ~10

VEH. TYPE: CH-47

 

TRANSPORTATION (EXFIL.):

[] Land

[] Sea

[] Air

PAX: N/A

VEH. TYPE:  N/A

 

ADDITIONAL ITEMS:

[] Resupply

[] Fire Support

[X] Other: Medevac/Reinsert

 

WILL CAS BE NEEDED?:

[] Yes

[] No

[X] Emergency Only

 

Any questions please send them to 1LT J. Kauffman inbox, I'll get back to you ASAP

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